GEHIIIIRRRNEEE!Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne. Töte die Lebenden! Friss ihre Gehirne! Gehiiiirrrrneee! Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Ihr Munchkins seid nun Zomb. Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne.
HinzufÃŒgen zum Einkaufswagen...Die Munchkins sind tot, aber das wird sie nicht aufhalten! Sie sind Zombies, und sie steigen Stufen auf, indem sie leckere Gehiiiirrrrneee fressen! Munchkin. Top-Angebote für Munchkin Zombies online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl. Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne.
Munchkin Zombie Item is in your Cart VideoMunchkin ZOMBIES - Gra Karciana - GTTV Unlike most Munchkin games, there are no classes or races; instead, you can have a mojo: Atomic Zombie, Plague Zombie, and Voodoo Zombie. As with Munchkin Bites! and Super Munchkin, Munchkin Zombies includes powers – special abilities that you can play as you gain levels. Guest artist is Alex Fernandez, who drew the Meals on Wheels card/10(3K). Munchkin Zombies is based on the original Munchkin and can be combined with it or with any other Munchkin set (see the last page). The foes in this game are mostly normal people just trying not to get eaten, but the rules still refer to "monsters", for consistency with earlier games. You're zombies. Show off your brain-eating munchkinosity in style! Use these six Munchkin zombie pawns in your Munchkin games or in any game! Use them to mark your place, and get some special munchkiny benefits while you're at it. Based on the Munchkin Zombies illustrations by John Kovalic. Set Contains: 1x +6 Bag O' Munchkin Zombies. Munchkin Tails of the Season October $ New Release. Munchkin Black Friday September $ Munchkin Thingies April $0. More Features. Resources. It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. The ""monsters"" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lurching search for brains. Munchkin Zombies Rules ( MB pdf) Munchkin Zombies 2 Rules ( MB pdf) Munchkin Zombies 3 Rules ( MB pdf) Munchkin Zombies 4 Rules ( MB pdf) Munchkin Zombies Deluxe Rules ( MB pdf) Munchkin Zombies Guest Artist Edition Rules ( MB pdf) Munchkin Zombies: Grave Mistakes Rules ( MB pdf) Zombie Chibithulhu Rules ( MB pdf). Boxed game with cards, 12 seals, rules, and die. Suggested Retail Price $ Stock # SJG * UPC August It's the end of the world! In Munchkin Apocalypse, every possible natural (and unnatural) disaster has happened or will happen during the game. You are a rugged survivor in a world full of people -- and things -- that want to kill you and take your stuff. Archive Boss Monster. Derzeit tritt ein Problem beim Filtern der Rezensionen auf.
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From the manufacturer. It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. How to Play:. Kick down the door: Draw one card from the Door deck and turn it face up.
Fight the monster: Compare your combat strength your level plus any bonuses or penalties to the monster's combat strength.
Grab the treasure: When you defeat the monster, draw the number of treasures listed on the bottom of the monster's card.
Reach level 10 and win! A nice large gameboard and standies! Return of the Unliving Munchkins! New places for your zombies to go!
New Power: Solo! Munchkin Zombies: Armed and Dangerous July Munchkin Zombies 3 — Hideous Hideouts June Munchkin Zombies 4 — Spare Parts June Munchkin Zombies 2 — Armed and Dangerous October Munchkin Zombies Meat Lockers January Munchkin Hidden Treasures September County Sheriff Curse!
Ants Curse! Bass Ackwards Curse! Confused Curse! Dead Last Curse! For instance, if you are not a Voodoo Zombie yourself, and a Voodoo Zombie helps you against the Nun, the monster is -2 against you.
But if you are facing the Tax Man and a Voodoo Zombie helps you, the monster's combat strength is increased by 5.
If someone successfully helps you, the monster is slain. Discard it, draw treasure see below , and follow any special instructions on the monster card.
You go up a level for each slain monster. Your helper does not go up. You draw the Treasure cards, even if it was your helper's special ability that defeated the monster.
Use a one-shot card. You could help another player by throwing a one-shot at his foe. Of course, you can "accidentally" hit your friend with the card, and it will count against him.
Play a card to modify a monster. These cards usually make a monster stronger. You can play these either during your own combats or during someone else's combat.
If nobody will help you. If you run away, you don't get any levels or treasure. You don't even get to Loot the Room.
And you don't always escape unharmed. Roll the die. You only escape on a 5 or better. Some Items or abilities make it easier or harder to run away.
And some monsters are fast or slow, and give you a penalty or bonus to your roll. If you escape, discard the monster. You get no treasure. There are usually no bad effects.
Some monsters hurt you even if you get away from them! If the monster catches you, it does Bad Stuff to you, as described on its card.
This may vary from losing an item, to losing one or more levels, to Death. If two players are cooperating and still can't defeat the monster s , they must both flee.
They roll separately. The monster s CAN catch them both. If you are fleeing from multiple monsters, you roll separately to escape each one, in any order you choose, and suffer Bad Stuff from each one that catches you as soon as it catches you.
If you die, you lose all your stuff. You keep your Mojo s , your Power s , and your Level and any Curses that were affecting you when you died.
If you have Double Mojo, keep that as well. Your new character will look just like your old one. Looting The Body: Lay out your hand beside the cards you had in play.
Starting with the one with the highest Level, each other player chooses one card. If your corpse runs out of cards, tough.
After everyone gets one card, the rest are discarded. When the next player begins his turn, your new character appears and can help others in combat.
On your next turn, start by drawing four cards from each deck, face-down, and playing any legal Mojo, Power, or Item cards you want to, just as when you started the game.
Then take your turn normally. When you defeat a monster, either by killing it or using a card to eliminate it, you get its Treasure. Each monster has a Treasure number on the bottom of its card.
Draw that many treasures. Draw face- down if you killed the monster alone. Draw face-up, so the whole party can see what you got, if someone helped you.
Treasure cards can be played as soon as you get them. Item cards can be placed in front of you. You may play a "Go Up a Level" card on any player at any time.
Each character is basically a collection of weapons, armor, and magic items, with three stats: Level, Mojo, and Powers. Level: This is a measure of how generally buff and studly you are.
When the rules or cards refer to your Level, capitalized, they mean this number. You gain a level when you kill a monster, or when a card says that you do.
You can also sell items to buy levels see Items. The first player to Level 10 wins the game! Includes cards, 6 standies, 6 player cards, gameboard, rules, and die.
What makes this edition "deluxe"? It's got a big gameboard to keep your cards in place, and six colored standies that you move on the gameboard as you level up.
Not even death can stop your Munchkin game! Steve Jackson's macabre card ideas and John Kovalic's disgusting art. The players are zombies, kicking down doors and eating brains.
So bravely the munchkins go forth, with mousetraps on their feet and a bowling trophy protecting their poor rotting heads.
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